Each of these letters is hidden in the walls along the way. The computer, programmed to self-destruct in case of a failure, starts its countdown. In North America the company was named Ultra, whilst in Europe it was Palcom. There were also level warps in the form of , who would fly from top to bottom of the play area. Especially the Tengen Tetris and Mega Man 5 cart!! These aliens find a hole in the humans' main computer and get inside it.
How could you destroy the bunny? Crackout works in exactly the same way, but improved on Breakout by adding features that was not present on the original game. The central computer at the nerve center of Planet Selim has been infiltrated and its self-destruct system activated. Destroy blocks one after another to clear all the levels. Support Emuparadise: Sponsor Message: Share with your Friends:. So to sum the game up, yes it is a Breakout clone however it is a jolly good Breakout clone. Destroy blocks one after another to clear all the levels.
It deflects the ball back onto the bricks and as a guard so that the ball does not go out of play. For those not in the know, Breakout was introduced originally in 1976 by Atari, in which you have to destroy rows of bricks with a ball with the help of a paddle that you control at the bottom of the screen. The moment they are approved we approve submissions twice a day. Your weapon in this block game is a superball. If you catch items that appear when you destroy enemies, you'll increase your power. Although this is common-place in Breakout clones now, for the type this was a welcome addition to a classic concept. The zones are the Cubic Zone, Mirror Zone, Tube Zone and Final Zone not quite as fun as the Crystal Maze.
The central computer at the nerve center of Planet Selim has been infiltrated and its self-destruct system activated. But soon they discover that there is someone watching, spying on them; it's some kind of alien race. You must destroy the blocks of the computer's defense system to find out the keyboard letters and to reach the central keyboard. Games you may like: Nominate for Retro Game of the Day: If you'd like to nominate Crackout Europe for Retro Game of the Day, please submit a screenshot and description for it. Due to third- party game publishers at the time only allowed to release 5 games per year for the Nintendo Entertainment System, Konami had the ingenious method of creating subsidiary companies to release more than the 5 games they were allowed to per year. The only way to stop the process is to reach the internal keyboard and enter in the correct 14-letter keyword. This game differs from the original Breakout as it contained enemies on screen that could be hit to gain power ups.
If this was not input correctly, the player restarted the game from the beginning. The bosses changed colour from Green to Blue to Pink, each time increasing in speed. Assisting you along the way are power-ups which can come in the form of 1-ups, launching missiles that can destroy enemies, or multiple balls. Each level also contained a hidden letter which made up a password presented at the end of the game Zone 4 Level 11. Every few levels, you encounter a boss which again adds a different dimension to the game play and keeps it interesting.
To launch the ball, you press the button B, and that button is used should you get a projectile power up to use. They find a planet high in minerals, and they name it Selim. In your way, you will find a bizarre mixture of enemies, from alien forms to parts of the body eyes, lips, skulls. You'll have to destroy all blocks but also the walls surrounding them, as the 14 letters are spread inside them, apart from killing the alien bosses here and there. It is a , with some additional elements not normally found in other games in the genre. There is only one way to avoid self-destruction, which is entering a 14 digit code into the machine; but these digits are hidden in the walls of the corridors in the complex. Palcom specialized on releasing games that were not released in America, games such as Road Fighter and this one, Crackout.
Quite easily actually… In terms of controls, well you use the left and right d-pad to move the barrier at the bottom to ensure the ball does not go out of play. Your weapon in this block game is a superball. The only way to stop the process is to reach the internal keyboard and enter in the correct 14-letter keyword. If you do get the chance to find this game out in your local retro game stores or on your favourite online retailer ahem eBay then it is worth grabbing. Use your reflexes to win battles on your way to figuring out the keyword.
Crackout having been released in 1991 is in fact a clone of Breakout. The zones are Cubic Zone, Mirror Zone, Tube Zone and Final Zone. There were typically one to three enemies on screen at once, appearing out of a trapdoor in the top corners, or let in through the side walls. There are four zones of eleven levels each. . It makes the game more interesting and makes you want to destroy the enemy on the screen to get the power up to help complete the level.
If the player input the password correctly, they were shown the end credits which consisted of a procession of the enemies from the game. Each of these letters is hidden in the walls along the way. Powerups included a parachute to slow the ball down, multiple balls, or projectiles. Crackout is split into 4 zones like the Crystal Maze , of which there are 11 levels somewhat similar to the Crystal Maze. Every few levels there was also a boss, ranging from a small dragon to a centipede. .